Harpers

The Harpers are a semi-secret organization dedicated to promoting good, preserving history (including art and music of old) and maintaining a balance between civilization and nature by keeping kingdoms small and the destruction of plant life to a minimum. They consider the elven empire of Myth Drannor shortly before its fall to be the pinnacle of civilized history and strive to recreate the world in that image.

The Harpers receive support from many freedom loving and good-aligned deities and churches (although the churches don’t always agree with Harper aims, the deities themselves do.) The deities who sponsored the Harpers are; Deneir, Eldath, Liira, Mielikki, Milil, Mystra, Oghma, Selune, Silvanus, Tymora.

Pushing for Balance as well as what is right, they oppose all evil organizations such as the Zhentarim and the Red Wizards of Thay.

The Harpers strive for many small, allied kingdoms, keeping rulers close to their people and too occupied with actively helping their subjects to be concerned with making war and conquering their neighbors. They are also concerned with maintaining a balance between nature and civilization, keeping woodlands and other natural areas safe from too much destruction, and with preserving all knowledge and learning, especially history, music and art. They recruit a variety of people, but the majority tend to be human, elven, and half-elven rangers and bards (people who are free to roam around a lot); there are more female than male Harpers.

Harpers

Power Gamer's anonymous gaffneyks